To all my fellow Nerdlings,
After xmas, I’m going to attempt to catch up on thoroughly reviewing several of the titles of the past year, the main event of which will probably be The Elder Scrolls V: Skyrim. One of the reasons I’ve been slow on the uptake is because I’ve been trying to give Bethesda the benefit of the doubt with regard to fixing its usual barrage of glitches, some of which are easily fixed with an unofficial mod or a temporary fix if you play on PC. Still, it would be nice to see an official patch some time before 2013 that fixes the rest of these issues. (Don’t get me wrong however, Skyrim still manages to be the shizniz.)
If you follow my sporadic posts between re-blogging awesomeness on tumblr, you might know that I’m ill and haven’t really had the opportunity to properly enjoy a lot of games this year. I also haven’t been doing much writing; it’s one of the things that is really suffering as a result of my condition because a lot of the time my silly brain can’t handle it. But in between the fuzziness, the itch is still there to play games and bitch and rave about them afterwards. I’m having a good spell at the moment, so get ready for a barrage of content when I see fit to post it. In my own sweet time, no doubt.
Some of it might be old news to you, but it’s more of a personal project, so deal with it! I think there’s still a lot to be talked about from the aftermath of this year, and I feel some parts of various 2011 releases have been really under or over estimated; I’d like to revisit that notion and put the world to rights.
I’m a great believer in holding your own views about a game, and in my (maybe not so) humble opinion you should play a game any way you please - providing you don’t totally fail - and like/hate it for reasons of your own, not just because you’ve had advertisement hype or opinions from reviewers shoved down your throats. So feel free to disagree with or disregard what I write in my reviews, but frankly I’m thoroughly enjoying revelling in the failures or successes of the year with teh powah of hindsight. If anything, it makes it so much easier to see which devs/distributors try to pre-determine their success by talking out their backsides, and it’s much easier to appreciate those that don’t need to over sell a game to make it a good’un.
One more thing, says Uncle…I want to take this opportunity to officially announce the coming of my YouTube Vlogs in the new year. It’s going slow, I can only film on good health days, but they will happen. Maybe even before Bugthesda fix their glitchfest of a loveable game.
Much love, and have a pr0 Christmas.